I want to play all 9 of the original TIME Stories scenarios so I am making it happen. I have played 6 of them multiple times with different people and solo so I will try and clear them again with my good group of friends here then move onto the final 3 for the first time.
The Asylum:
I was the cannibal girl once again, the best all-rounder IMO. I think Royce was the nymphomaniac, Billy the old lady and Dave had anxious girl.
Billy's character has 1 hp so she was KO'd at one point; we did the dead end route at one point (still being brought up to this day). I think it took two runs but the lads were very good; they solved the riddle themselves IIRC.
Asylum is cool because the characters suck and there's a creepiness to the whole art and writing.
The Marcy Case:
I was the grizzled veteran for the first time.
Royce was the reporter girl IIRC, Billy the FBI agent and Dave the bodyguard. In comparison to Asylum, all these characters are absolute units.
This took two runs which is not surprising; I think we had everything we needed from the first run to breeze through the second run. The finale we didn't have some of the items to make it easier but had plenty of time. For the second time, lots of noise was made with firearms. In the first few plays of this scenario I did years back, the wisdom was to not use the guns at all - this has changed!
I used to think it was the outright best, but it might be slipping behind EE and Asylum.
The Prophecy of Dragons:
I played the Thief so we could have the option to steal stuff. I always take them if no one else does, so handy to have.
Royce was the Paladin (best character IMO) Billy was the Elven Ranger (also very good) and Dave was the Cleric (I'm still iffy on the mages in this scenario).
We found the 3 McGuffins easily enough and did the Fighter route to the midway point; we almost did the Mage route but I vetoed it as we would completely rely on poor Dave to make every roll.
We managed to clear it in one run, we got to the midway point and got our TU refreshed and then cleared the second half in a second session a few weeks later. We didn't use any tokens/beacons yet but did in Expedition Endurance later.
PoD is the weakest scenario - the multiple routes (4?) to the same midway point make it unfocused. There is no mystery, no plot, no named characters to keep track of throughout the scenario only at the very end.
Points per scenario and token taken:
Next up:
Expedition Endurance we cleared at the end of May 2025 but soon we will play Under the Mask and eventually Lumen Fidei, bringing us up to 6/6 of the ones I've played; after that I will post an update here on those and then get to crack open Brotherhood, Estrella and Madame for the first time.