Showing posts with label bg3. Show all posts
Showing posts with label bg3. Show all posts

22 August 2026

August post #6 Karlach Origin #5 part 5: Act 3 finished = Honour Mode finished 8 times

 It's over. Honour Mode cleared 8 times in 2026. Time to give it a rest; I was playing it less in August anyway but had to finish off this run. Managed to clear it in one final 8 hour session.

The party

Karlach Barbarian Giant 12

Shared-MVP with Lae'zel, probably edged her out overall. Had 25 AC in the end thanks to high Dex, Graceful Cloth, no armour and 23 Con from the Amulet and other sources. Just throw and kick stuff!

Lae'zel Barbarian Berserker 12

Solid, just wallop stuff with Sword. Writing this I realise I forgot to grab Silver Sword off Voss after HoH, oh well. Soulbreaker is just fine. Started to run out of strength elixirs by the end.

Shadowheart Barbarian Wild Magic 12

Nothing spectacular, I moved around her gear dropping armour in favour of Barbarian Clothes and she performed a bit better. Solid but unremarkable, the Wild Magic features are benign but fairly weak.

Jaheira Barbarian Wildheart 12

I didn't bother doing her personal quest and acquiring Minsc. I was very boring and just had Bear aspect so when I did rage, lots of resistance. Dual-wielding menace.

Timeline

21st August 2026 - cleared the House of Hope; looted everything I could and managed to free Hope relatively painlessly, then kill Raphael et al. Quickly took care of Ethel next but was probably a waste of time; then Orin I believe who managed to almost wipe me out. Jaheira ran away and revived everyone. I blame rustiness on my part. 1 Long rest in act 3 after all this.

Went back and killed Orin then charged the Gortash coronation yelling objection. Giant clusterfuck! Painful waiting for a small army of enemies to resolve their turns. Had to retreat and come back. Gortash didn't heal from the barrel pile I left at his feet so was not too hard, I just kept going up and down the stairs. Not very forward barbarian of me but would have been wiped. So Karlach kicked Gortash to death and took all his stuff, then had to go back to grab his corpse and bring it to camp to resolve her personal quest, dodging small army. Sigh.

Anyway was done so went to Morphic Pool after buying as many vendors stuff as I could; squid Karlach (messed up my stats a bit as usual) ; final fight was GRAND good use of haste spores and Globe of Invulnerability wiped out the Emperor's Dream Squad (had freed Orpheus), could not finish off the dragon so ran around and took out the Illithid artillery arcanists and into Brain. 4 rounds, 3 rounds dealing damage. Fin.

Assessment

43 hours to do this; it was fun and saw some different stuff but time to give Bg3 a rest. I want to do a Shadowheart All-Cleric run and a Durge III pure evil run but they can wait. In a better place atm so don't need my new comfort game as much BUT 2026 has certainly been the year of Bg3.

What's next

I had started a Challenging Run on Kingmaker for the first time so will try to finish that, am in Act 3 and its relatively smooth.

I was not too into DayZ for DayZ Szn in August but then my May holdover character died and suddenly all was fresh again. So that's kind of my chill mid-week game.

Need to play something completely new to mix things up, not sure yet what that is.

02 August 2026

August post #1 Karlach Origin #5 Honour Mode #8 part 2 Act1 almost-done

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The party

Karlach Barbarian Giant 6

I switched Lae and Karlach around; it made more sense for Karlach to be Gigantic. I also made her Strength 17 and got the Hag's Hair; now I can use Elixir of Colossus. 

Lae'zel Barbarian Berserker 6

She was the Giant but now a Berserker; she is an elixir user so am hoping to give her GWM at level 8 and get the Risky Ring.

Shadowheart Barbarian Wild Magic 6

I've found this the least interesting - I guess I'm not raging enough? At least all the effects are benign. She mainly just shoots people.

Astarion Barbarian Wildheart 6

Also somewhat secondary to the Giant and Berserker. Loving the passive effects that everyone can benefit from.

Timeline

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Assessment

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27 July 2026

July post #6 Karlach Origin #5 Honour Mode #8 part 1 Act1 half-finished

 25th July I completed Honour mode with Gale and immediately started again as Karlach the Barbarian. She will lead an all-barbarian squad hopefully to the end of the game once again.

The party

Karlach Barbarian Berserker 5

Auto-prone frenzied throw is just amazing, but apparently Giant Barb is the better thrower, may need to re-think the party build later. Have managed to avoid long-resting so far but may do it to gte back rages for the Forge and rest of Underdark; then I long-rest again before/on-way to creche and finish Act 1 with 3 long rests. Then do all of Act 2 with no long rests!

Lae'zel Barbarian Giant 5

I know I always make Lae kickass but then I realised its a facial recognition thing. I see Lae's portait scowling at me and I know she's tough, strong class, while Shadowheart I usually cast in a more supportive role, Astarion sneaky/knifey etc. Helps to just keep them in their lane. It's going OK but migth need to re-jig equipment and roles and stats and everything again later. Also, might need GWM. Much to think about!

Shadowheart Barbarian Wild Magic 5

Seems OK? She is mainly just shooting her crossbow at the moment but have used Wild Magic Rage twice and both times got explosive flumphs which are kind of cool. Apparently all the random effects are beneficial so will have to see.

Astarion Barbarian Wildheart 5

I keep changing the 'Heart' every level since 3 - seems fine so far? Considering a dual-wield build later. Will have to re-spec later maybe.

Draft build plan may not be exact:

Karlach all barbsKarlachAstarionLae'zelShadowheart
Class(es)Barb8/Rogue4Barb8Fight4Barb11/Cleric1Barb10/Wiz2
SubclassesBerserker/ThiefWildheart/BMGiant?/WarWildmage/?
Strength8*elixir16>18>20>2216>18>208*club?
Dexterity16141616
Constitution17161516
Intelligence8888
Wisdom12101010
Charisma12888
Tavbrawl,Str/Str/AlertTavBrawl, Str>20Dex/Con>20

Timeline

25th July 2026 - I started and cleared the Nautaloid, then Withers' Temple after getting all 4 people, then the Grove setup, then the Blighted Village, then Ethel meeetup, then Goblin Fort, then various quests inching everything forward so I could get to level 5.

Assessment

It's going OK! Fun and strong, nice to see the two Wild barbarian subclasses haven't tried them yet. Should be fine to crush Act 1 and 2, the plan was to immediately bee-line to Gortash's coronation and crash that but idk. Might need a ton of barrels and bullsh*t to do it that way.

26 July 2026

July post #5 Gale Origin Mode do-over Honour Mode part 5 Act3 finished Honour Mode finished for the 7th time

25th July I completed Honour mode with Gale - Orin fight, Gortash fight, skipped Ansur and climbed the brain and did not blow myself up, instead easily defeating the Emperor et al and the brain's lackeys. I gave up my Karsus powers to Mystra and became Professor Dekarios, all companions had their 'good endings' thus.

The party

Gale Evocation Wizard 12

Probably the understated MVP of the whole thing; I usually try not to have my main character be the outright star of the show but Wizard 12 was great, so many options. Most of it was blasting but nice to have so many different flavours of magic and not hurt my allies thanks to Evoker abilities. Managed to get Intelligence 22 and all the Weave gear Marko etc so was undeniable.

Lae'zel Swarmkeeper Ranger 12

With Elixir of Cloud Strength, Sharpshooter and the Titanstring Bow this certainly did a ton of damage, not as much as other builds but was up there. Free action teleport and AC boost was nice, with Raphael's Armour she had 28 AC per round sometimes.

Shadowheart Starry Druid 12

Moonbeam and bonus action Starry breath were my go to at the end of the game. Just keep moving around and doing both every turn.

Astarion Lore Bard 12

This never really became the best at anything but served me well as a support caster etc etc etc. Swords Bard is way better but Lore was fine.

Timeline finale

25th July 2026 - I was in Lower City anyway so killed Orin the usual way - Roaring Thunder arrows knocked all her disciples off the edge then just wore her down.

I went to Wyrm's Rock via the Baislisk Gate as I noted the warp was now disabled - the castle was on lockdown. I killed a bunch of Fists and Banites but retreated from the throne room - no sense wasting time and energy on them, I went up the usual side via Flying and whatnot and fought Gortash and his few surviving minions in the belltower as usual. One new thing I did was had Gale telekinesis Gortash into the bell, which caused him to fall and die to huge damage. Fun!

Finally I made my way to the Morphic Pool narrowly failed to reduce the brain's HP but it was fine; snuck my way to the end and had a ton of buffs via all my allies. I had freed Orpheus as per usual so the Emperor and his dream warriors died pretty quick - Telekinesis is my fave way to kill all 4 dream images. The Emperor gets burts down after and even the dragon didn't last long to all my dudes hasted and firing lightning spells at it. The Mind Flayer Arcanists were next and were gradually wiped then finally the brain itself. It took 2 rounds I think but Gale got the final zap.

Assessment

It was good! Not as great as other playthroughs but fine; nice to play Druid, Ranger and non-Swords Bard to their fullest. Plus Wizard obviously. This was the under-used/never-used classes run.

Once again, Origin Gale had some unique stuff some unique cutscenes but was a mute for most of it. Probably could have killed Ansur but there was no reason to. First time completing the Foundry (but not the Submarine) so that was cool.

Naturally I clicked New Game soon after and started the Karlach all-barbarian run and am now maybe halfway through Act 1, hitting level 5. Will clear the Underdark and Forge next and then off to the creche.

25 July 2026

July post #4 Gale Origin Mode do-over Honour Mode part 4 Act3 half-finished

Almost finished now; did a tiny bit of Act 3 during the week, cleared the Guild mooks out from the squatters mansion at the start. Then on Friday 24th July I got about 8-10 hours done in Act 3; just another handful of hours left to do (Orin, Ansur maybe, Gortash, fin).

The party so far

Gale Evocation Wizard 12

Still good-to-great; I have him decked out in all the best caster gear. I never really bothered with Hold Person or Monster or any spells that allow the enemy to resist but with Arcane Acuity from the hat he's wearing plsu everything else, I am finally casting them a bit more. 'Held' Raphael twice for example which made him much easier than normal, all close-range hits are criticals so it makes for shorter work. 

Lae'zel Swarmkeeper Ranger 12

Not the strongest overall tank I've ever ran but it's fun. There's a lot of overlap between Lae, SH and Astarion with Cloud of Daggers, Spike Growth, Wall of Fire and so on; if I'm not shooting, dual-wielding or breathing holy fire on enemies one or more of them are maintaining some sort of concentration spell.

Shadowheart Starry Druid 12

Starry Breath and Moonbeam are just amazing. Not much else to say about her, she just constantly deals radiant damage. Have used the other wildshapes less and less and have never used Starry Archer or Chalice? Idk dragon is just great.

Astarion Lore Bard 12

Not particularly great at anything but he's solid, a good swiss army knife member of the party. Cutting Words and so on are handy for making saves etc.

Timeline so far

24th July 2026 - cleared Rivington minus Ansur and Gortash as usual, then cleared all of the Lower City minus Orin more or less (so, Lorroakan, Fireworks, Sewers, House of Hope, Cazador, Shadowheart's stuff). Did the Steel Foundry for the first time and on Honour Mode; there was hellfire EVERYWHERE but Titan wasn’t too hard. All of that and no long rests (well, plenty of baths in House of Hope). Will take a long rest now and then clear Orin, Gortash (no Steel Watch guarding him!) and then get to the brain.

Assessment

 Thinking I'll just hit new game after all this is over and it's a coin toss if I'll do Karlach All-Barbarians or Shadowheart All-Clerics.

This squad complements each other fairly well and are surprisingly durable, must return to a Gale Origin run in the future and retry the all-Wizards line-up.

19 July 2026

July post #3 Gale Origin Mode do-over Honour Mode part 3 Act2 finished

My second attempt at a Gale run; first run was all-Wizards and was going OK but one mistake cost me my whole low-HP party in one go; this is now a Gale as Wizard leading my least-used classes (pure, no multi-class Ranger, pure Druid, not-Swords pure Lord Bard).

The party so far

Gale Evocation Wizard 10

Occasional moments of brilliance, generally just solid member of the team - it is very satisfying to throw a fireball straight at my party or allies and not worries about damaging anyone. I usually fireball at the very start or end of combat so it's nice. I'm pretty sure Wall of Fire does no damage to them either? Need to double check that but it's cooking nicely. Hat of Fire Acuity as well so it's great.

Lae'zel Swarmkeeper Ranger 10

She got Sharpshooter at level 8 and I've been keeping it off but finally got the Risky Ring late in Act 2 and it all started to come together a bit. I hardly ever use the Flying charges the class provides but otherwise it provides tons of damage plus Arcane Acuity and Lightning Charges.

Shadowheart Starry Druid 10

This was amazing in the Shadowlands; I alternated between Colossus Owlbear and Starry Dragon Form but either one was excellent. Such a great use of bonus action. Probably the MVP of Act 2 due to all the Radiant shenanigans.

Astarion Lore Bard 10

Not the most powerful party member but have been giving him Elixir of Hill Giant Strength and the Titanstring bow and he can do a solid 20 damage that way. Otherwise he's just kind of a utility caster and support as necessary.

Timeline so far

17 July 2026 - cleared half of Act 2; had 1 long rest in the middle for the giggles

18 July 2026 - finished second half of Act 2

Assessment

Not the most exciting line up in combat but I've been making it fun with gigantic owlbear and arcane acuity shenanigans. This is also the least I've used barrels in the last couple of playthroughs, I'm surprised. That may change with some of the encounters in Act 3 (need to do Cazador, Raphael, Sharran Temple, possibly will try Gondian quest for first time ever).

I've found myself paying attention to the story again so that's good, I'm not skipping around as much and am taking my time. 

Would love to try the Shadow Blade build sometime with Stone of Bliss and that Karlach all-barbarian run is sounding good, plus Shadowheart all-clerics to finish out the Origins.

September #5 Halo 1 co-op online